Reconstructed node-by-node from the workflow transcripts under ~/.claude/projects/.../subagents/workflows/ — three workflow invocations, fanning out into 20 individual subagent calls. One workflow died before spawning anything; one got the milestone all the way to the Unity integrator, then was cut off mid tool-call.
args parameter didn't thread into the script's
args global, so it threw before calling agent() even once.
Zero cost, zero agents; the orchestrator noticed within ~18s and rewrote the same
author→integrate structure as an inline script instead.
mcp__unity__refresh_unity when claude -p's own
background-task wait ceiling (~10 min, independent of the 6h external timeout) force-exited
the whole session — 94 seconds into integration, before it ever reached compile-check, the
scene builders, or the test run. All 5 authored files were already correct on disk; only the
Unity-side wiring was lost.